Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2

Expansion for Seekrieg (Fourth Edition)

Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2

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Rules assistance for Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 120 min
  • 12+

Rules assistant for Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2

What would you like to know?

Answers come from the official rulebook, with the page to check.

Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2 is an expansion for Seekrieg (Fourth Edition) released in 1986 for 2 players, 120 minutes per game, and ages 12 and up. It was designed by Richard Sartore.

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About the game

Ready to play scenarios for naval wargames. Contains 15 different operations that are historically accurate and give a complete breakdown of the units involved. The operations are varied to include several types of actions as well as an umber of different sizes of operations. This set includes Pacific 1, CNO #3 and Pacific #2, CNO #5 which were previously published separately.

Editions

  • Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2enXeno Games1986

Questions and answers

Seekrieg (Fourth Edition): CNO Series – Naval Operations Pacific 1 and 2 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.