
- BGG rank
- BGG #12,187
- BGG rating
- 6.3
Germania Magna: Border in Flames
- 2–4 players
- 30–60 min
- Complexity 2.3/5
- 2016

2017
Rules assistance for Semper Fidelis: Bitwa o Lwów 1918-1919
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Semper Fidelis: Bitwa o Lwów 1918-1919 is a board game released in 2017 for 2 players, 45–180 minutes per game, and ages 12 and up. It was designed by Łukasz Wrona and its main mechanics are Hand Management, Area Movement, and Area Majority / Influence.
Late October 1918. First World War will be over soon, but for few Eastern European nations final struggle for independence has just began. On ruins of Austro-Hungarian empire, tension between Polish and Ukrainian people is growing. In the next few days it will change into military conflict, which will envelop Eastern part of Galicia; its capital is crucial point on the map. Lwów is known as city always faithul to Poland - Semper fidelis - a pearl in the crown of Polish Kingdom, which collapsed in the late 18th century. Lviv is a cradle of Ukrainian identity, place where spirit of the young nation is rising. Both sides can't imagine own country without THIS city. One bloody fight is coming... Semper Fidelis: Battle of Lwów 1918-1919 is a 2-player scenario-based strategy game, in which you will fight for control over capital of Eastern Galicia as Polish or Ukrainian leader. During the course of each scenario you will lead to combat regular and volunteer units, mobilize new soldiers, build fortifications, gather various supplies, spread propaganda, help civilians and negotiate alliances with neutral forces. On all of these activities you will spend action points provided by cards and supply tokens. Cards are important part of the gameplay - you can use them to get more action points or to apply certain effects e.g bonus to military strenght in combat phase. In order to win you have to gather more victory points than your opponent. To achieve that, take over control of strategic city districts, defeat enemy units, make alliances, kill enemy commanders and keep morale of your army high. Game has five scenarios of various play time: each of them is based on specific event or period of Polish-Ukrainian War: Coup - entry scenario set during first days of November 1918. Highly recommended for new players. One stage. Semper Fidelis - main game scenario; November 1-24, 1918. Three stages. Relief - battle between Ukrainian army and Polish soldiers strengthened by relief forces; November 20-23, 1918. One stage. Siege - period between December 1, 1918 and January 31, 1919. Two stages. Assault - last Ukrainian attempt to capture Lwów. February 1919. Two stages. —description from the publisher
Semper Fidelis: Bitwa o Lwów 1918-1919 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Semper Fidelis: Bitwa o Lwów 1918-1919 is 45–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Semper Fidelis: Bitwa o Lwów 1918-1919 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Semper Fidelis: Bitwa o Lwów 1918-1919 has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Semper Fidelis: Bitwa o Lwów 1918-1919 belongs to these categories: Wargame and Civil War. Its main mechanics are Hand Management, Area Movement, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Semper Fidelis: Bitwa o Lwów 1918-1919 are: Łukasz Wrona. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Semper Fidelis: Bitwa o Lwów 1918-1919 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.