Shadowrift
BGG rank
BGG #2,854
BGG rating
7.2

Shadowrift

2012

Rules assistance for Shadowrift

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 45–120 min
  • 14+
  • Complexity 2.7/5

For 1 player

Rules assistant for Shadowrift

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shadowrift is a board game released in 2012 for 1–6 players, 45–120 minutes per game, and ages 14 and up. It was designed by Jeremy Anderson and its main mechanics are Hand Management, Track Movement, and Cooperative Game.

Expansions

Similar games

About the game

Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift. You, the heroes, must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Luckily for you, Shadowrift is a deck-building game! You can buy new cards to add to your deck, cards that will define you as an adventurer and complement the strengths of your fellow heroes. Unlike other deck-builders, there is constant interaction with your fellow players as you figure out who will gain which benefit from the limited supply of townsfolk, offer their coin to help construct walls, and seek healing from anyone who's learned such magic. Shadowrift also features monsters that don't merely sit waiting to be slain; if you leave them alone, they will rip Haven Town asunder. They'll kill people, break walls, and kick your heroes in the face. Combat with them is intuitive (though frequently painful). For defeating a monster, heroes gain Heroism, a simple, consistent boost to their power that makes them better at anything they undertake. Since the monsters won't stop coming until the last Shadowrift is sealed or the town has been built into a mighty fortress, you'll need every boost you can take. The second edition of Shadowrift features many improved mechanisms, including a revised system for how monsters choose who to attack (based on types of villagers, instead of specific people) and a new system for monster powers (making them much more dangerous). It also has a revised card layout and a great deal of new and improved artwork.

Questions and answers

Shadowrift supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.