
- BGG rank
- BGG #10,936
- BGG rating
- 7.5
Fear God & Dread Nought
- 2–3 players
- 360 min
- Complexity 4.3/5
- 2001

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955
2014
Rules assistance for Shattered Armada: Naval Battles of the Spanish Civil War 1936-39
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 2014 for 1 player, 120 minutes per game, and ages 14 and up. It was designed by Michael Harris and its main mechanics are Hexagon Grid and Simulation.
Publisher Blurb: Command at Sea travels to the waters off Spain in 1936, where in July, right-wing "Nationalists" rebelled against the democratically elected leftwing "Republicans", resulting in the bloody civil war. Italy and Germany quickly backed the Fascist Nationalists, as the Soviet Union rallied behind the Communist-Socialist-Anarchist Republicans. Meanwhile England, with a reluctant France, desperately sought to keep war from expanding. Shattered Armada features 22 scenarios describing battles that actually did occur, "could have" battles with combatants who were close enough to fight; and "what if" battles drawn from war plans and journals. From shore batteries and minefields to battleships and gunboats, players will re-live the role of Spanish navies as they contend with each other and warships of the Great Powers, as war at sea reveals Spain's ultimate fate. Requires Command at Sea 4th Edition rules to play.
Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 belongs to these categories: Wargame, Miniatures, and Nautical. Its main mechanics are Hexagon Grid and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 are: Michael Harris. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 as an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Command at Sea: 4th Edition – War at Sea 1926-1955 to use it. Check that your edition of Command at Sea: 4th Edition – War at Sea 1926-1955 is compatible, as some expansions were revised between editions.