Shattered Armada: Naval Battles of the Spanish Civil War 1936-39
BGG rating
7.6

Expansion for Command at Sea: 4th Edition – War at Sea 1926-1955

Shattered Armada: Naval Battles of the Spanish Civil War 1936-39

2014

Rules assistance for Shattered Armada: Naval Battles of the Spanish Civil War 1936-39

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 120 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Shattered Armada: Naval Battles of the Spanish Civil War 1936-39

What would you like to know?

Answers come from the official rulebook, with the page to check.

Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 is an expansion for Command at Sea: 4th Edition – War at Sea 1926-1955 released in 2014 for 1 player, 120 minutes per game, and ages 14 and up. It was designed by Michael Harris and its main mechanics are Hexagon Grid and Simulation.

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About the game

Publisher Blurb: Command at Sea travels to the waters off Spain in 1936, where in July, right-wing "Nationalists" rebelled against the democratically elected leftwing "Republicans", resulting in the bloody civil war. Italy and Germany quickly backed the Fascist Nationalists, as the Soviet Union rallied behind the Communist-Socialist-Anarchist Republicans. Meanwhile England, with a reluctant France, desperately sought to keep war from expanding. Shattered Armada features 22 scenarios describing battles that actually did occur, "could have" battles with combatants who were close enough to fight; and "what if" battles drawn from war plans and journals. From shore batteries and minefields to battleships and gunboats, players will re-live the role of Spanish navies as they contend with each other and warships of the Great Powers, as war at sea reveals Spain's ultimate fate. Requires Command at Sea 4th Edition rules to play.

Questions and answers

Shattered Armada: Naval Battles of the Spanish Civil War 1936-39 supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.