
- BGG rank
- BGG #25
- BGG rating
- 8.2
Nemesis
- 1–5 players
- 90–180 min
- Complexity 3.5/5
- 2018

Rules assistance for S.H.E.O.L.: Luminary Monks
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
S.H.E.O.L.: Luminary Monks is an expansion for S.H.E.O.L. released in 2022 for 1–4 players, 90–120 minutes per game, and ages 12 and up. It was designed by Gabriele Porro.
This expansion for S.H.E.O.L. adds: 1. A new character, The Merciful, a support scout with high Lux and healing abilities. Thanks to her integrated jet pack, she can fly over obstacles to help her allies. 2. Citadel Explorations, a new action that can be performed during the Development phase, providing greater insight into the world of Sheol. 3. A new base Shadow, the Sentinel. The Sentinel is a Shadow that does not move but can attack from a distance. 4. Dawn Outpost special land tile required for Mission 1 of the Luminaries' Campaign.
S.H.E.O.L.: Luminary Monks supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for S.H.E.O.L.: Luminary Monks is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists S.H.E.O.L.: Luminary Monks for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
S.H.E.O.L.: Luminary Monks belongs to these categories: Miniatures, Science Fiction, and Expansion for Base-game. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed S.H.E.O.L.: Luminary Monks and want something comparable for your next game night.
The credited designers of S.H.E.O.L.: Luminary Monks are: Gabriele Porro. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists S.H.E.O.L.: Luminary Monks as an expansion for S.H.E.O.L.. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need S.H.E.O.L. to use it. Check that your edition of S.H.E.O.L. is compatible, as some expansions were revised between editions.