Sideshow: The Campaign for German East Africa 1914-1918
BGG rank
BGG #15,502
BGG rating
6.3

Sideshow: The Campaign for German East Africa 1914-1918

1990

Rules assistance for Sideshow: The Campaign for German East Africa 1914-1918

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360 min
  • 12+
  • Complexity 2.8/5

Rules assistant for Sideshow: The Campaign for German East Africa 1914-1918

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sideshow: The Campaign for German East Africa 1914-1918 is a board game released in 1990 for 2 players, 360 minutes per game, and ages 12 and up. It was designed by Richard H. Berg and its main mechanics are Dice Rolling and Hexagon Grid.

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About the game

Strategy & Tactics magazine #135. Sideshow covers World War I in German East Africa (now known as Tanzania). It includes a 22"x34" map, 200 counters, 14 pages of rules. Scale is 16 miles across for each hex, each Strength Point is 100 men or 2 guns, individual leaders. Each turn is one month. The whole campaign lasts 50 turns. Main mechanics are individual Operations based on Initiative and Reaction. Combat is done by totaling firing SPs and rolling a die on the Combat table to find out enemy's losses. Many "chrome" rules, random events. This is a colorful game in many ways. Average complexity, low unit density.

Publishers

  • 3W (World Wide Wargames)

Questions and answers

Sideshow: The Campaign for German East Africa 1914-1918 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.