
- BGG rank
- BGG #6,566
- BGG rating
- 6.9
Knight Fall
- 1–6 players
- 45–60 min
- Complexity 2.3/5
- 2022

Rules assistance for Sleeping Gods: Dungeons
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Sleeping Gods: Dungeons is an expansion for Sleeping Gods released in 2021 for 1–4 players, 60–840 minutes per game, and ages 13 and up. It was designed by Ryan Laukat and T. Alex Davis and its main mechanics are Hand Management, Push Your Luck, and Storytelling.
Sleeping Gods: Dungeons adds six dungeons to Sleeping Gods. Each dungeon includes a map and stories. In a dungeon, gameplay will be slightly altered from the regular game. Each map is printed on thick card stock (Letter-sized, 8.5×11 inches). A separate dungeon booklet contains all of the descriptions, encounters, and puzzles that you'll experience as you explore. You can access these dungeons at specific locations in the atlas of the Sleeping Gods base game. When you reach a location that contains a dungeon, you can choose to read from the standard storybook, or instead explore the dungeon that is located there. The specified location number is listed in the top left corner of the dungeon map. Each dungeon holds dangerous traps, vicious monsters, and treasure that you can find. Because dungeons take longer to explore than a standard location, there are a few small changes to game play when you enter one. While in the dungeon, players take turns taking two actions each, which include moving to new rooms, examining your surroundings, and more.
Sleeping Gods: Dungeons supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sleeping Gods: Dungeons is 60–840 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sleeping Gods: Dungeons for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sleeping Gods: Dungeons has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sleeping Gods: Dungeons belongs to these categories: Exploration, Adventure, and Nautical. Its main mechanics are Hand Management, Push Your Luck, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sleeping Gods: Dungeons are: Ryan Laukat and T. Alex Davis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sleeping Gods: Dungeons as an expansion for Sleeping Gods. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sleeping Gods to use it. Check that your edition of Sleeping Gods is compatible, as some expansions were revised between editions.