Small World: A Spider's Web
BGG rating
7.5

Expansion for Small World

Small World: A Spider's Web

2014

Rules assistance for Small World: A Spider's Web

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 80 min
  • 8+
  • Complexity 2.1/5

Rules assistant for Small World: A Spider's Web

What would you like to know?

Answers come from the official rulebook, with the page to check.

Small World: A Spider's Web is an expansion for Small World released in 2014 for 2–5 players, 80 minutes per game, and ages 8 and up. It was designed by Philippe Keyaerts, Andrew Capel, Alex Gurski, Bill Gurski, and Randy Pitchford and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.

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About the game

Small World: A Spider's Web is a mini-expansion for Small World that contains three Races (Ice Witches, Skags and Slingmen) and three Special Powers (Copycat, Lava and Soul-Touch). This expansion comes complete with a plastic storage tray designed to store all the badges and tokens from A Spider’s Web, plus it includes room for all the additional recent Small World expansions. It also includes leader tokens for the 3 new Races. A Spider’s Web features entries from Andrew Capel, Alex and Bill Gurski, and Randy Pitchford, “Spiderine” backers from the Small World 2 Kickstarter campaign.

Questions and answers

Small World: A Spider's Web supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.