Social Train
BGG rank
BGG #24,703
BGG rating
6.5

Social Train

2019

Rules assistance for Social Train

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 20–30 min
  • 8+
  • Complexity 2.2/5

Rules assistant for Social Train

What would you like to know?

Answers come from the official rulebook, with the page to check.

Social Train is a board game released in 2019 for 2–4 players, 20–30 minutes per game, and ages 8 and up. It was designed by Raul Franco Jiménez and Fran Martínez Rosa and its main mechanics are Take That and Area Majority / Influence.

Similar games

About the game

Players need to choose their passengers and try them to have a pleasant trip in this new social network… Or maybe, they will do anything to make this trip a nightmarish experience. Each turn begins with an event (station card, then each player may perform 3 actions in the order they prefer. The actions are the following: A) Get in: Place a passenger from your hand on an empty seat in the train. Then, place on them one of your meeples and the number of likes according to the seat. Also, place dislikes on the adjacent passengers according to the played passenger. B) Act: Activate the ability of one of your passengers. C) Draw: Draw 2 cards from the Passenger deck. When a passenger has 5 cubes, the player who controls them scores immediately: Return to the supply all the dislikes and the same number of likes. Leave the rest in your supply. The game ends when the last card of the Event deck is drawn and the player with the most likes is the winner. —description from the publisher

Questions and answers

Social Train supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.