Solomons Campaign: Air, Land, and Sea Warfare, Pacific 1942
BGG rank
BGG #16,644
BGG rating
7.5

Solomons Campaign: Air, Land, and Sea Warfare, Pacific 1942

1973

Rules assistance for Solomons Campaign: Air, Land, and Sea Warfare, Pacific 1942

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 3.6/5

For 2 players

Rules assistant for Solomons Campaign: Air, Land, and Sea Warfare, Pacific 1942

What would you like to know?

Answers come from the official rulebook, with the page to check.

Solomons Campaign: Air, Land, and Sea Warfare, Pacific 1942 is a board game released in 1973 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Jim Dunnigan and its main mechanics are Area Movement, Dice Rolling, and Simultaneous Action Selection.

Similar games

About the game

Historical simulation of the Air-Sea-Land campaign waged on and around Guadalcanal in 1942. Game begins with US invasion and portrays the subsequent Japanese attempts to retake this strategic area and the American efforts to hold it. Each Turn simulates a week of real time, during which players deploy, have combat and attempt to achieve objectives. Has a simultaneous movement system, in which players secretly plan their movement. 200 counters

Questions and answers

Solomons Campaign: Air, Land, and Sea Warfare, Pacific 1942 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.