Sorcerer King
BGG rank
BGG #27,549
BGG rating
5.3

Sorcerer King

1985

Rules assistance for Sorcerer King

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120–240 min
  • 12+
  • Complexity 2.6/5

For 2 players

Rules assistant for Sorcerer King

What would you like to know?

Answers come from the official rulebook, with the page to check.

Sorcerer King is a board game released in 1985 for 2–6 players, 120–240 minutes per game, and ages 12 and up. It was designed by Julian Musgrave and its main mechanics are Hand Management, Dice Rolling, and Hexagon Grid.

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About the game

Wizards, warriors, elves, dwarves, orcs and goblins battle for supremacy in Partas, the lost capital of the Sorcerer Kings. From the back of the Second Edition box: In this classic fantasy board game, players battle it out with each other and hoardes of chaos creatures for control of Partas, and then to crown their nominee in the ancient throne room of the Sorcerer Kings. Now in its second edition, completely revised with expanded rules and more spells , Sorcerer King is a game where planning and battle strategy are more important than luck, or the inclination to slay everything that moves. A brilliantly effective combat system consisting of magic, missile and melee phases, coupled with naturalistic movement, character advancement and a climactic ending will give any lover of fantasy and strategy a game to remember.

Questions and answers

Sorcerer King supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.