Space Dealer: All-Zeit
BGG rating
7.4

Expansion for Space Dealer

Space Dealer: All-Zeit

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Rules assistance for Space Dealer: All-Zeit

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 30 min
  • Complexity 2.7/5

Rules assistant for Space Dealer: All-Zeit

What would you like to know?

Answers come from the official rulebook, with the page to check.

Space Dealer: All-Zeit is an expansion for Space Dealer released in 2007 for 3–4 players and 30 minutes per game. It was designed by Tobias Stapelfeldt and its main mechanics are Trading, Point to Point Movement, and Simultaneous Action Selection.

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About the game

All-Zeit is an expansion for Space Dealer, which brings you 44 new cards. Ten white wooden cubes are provided for the new "Energy Shield" and "Chronosphere" technologies. Both German and English rules are included. The new cards include new Gizzi "contracts," updates for the fusion mine and the sabotage probe, cooperative challenges, wormholes, the chronosphere, and the fearsome intergalactic mop and bucket brigade. (Although the box states 2-4 Players, it has no rules for 2 Players included.) Expands: Space Dealer

Editions

  • Space Dealer: All-Zeiteneggertspiele2007

Questions and answers

Space Dealer: All-Zeit supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.