
- BGG rank
- BGG #10,768
- BGG rating
- 7.9
Judgemint of the Realm Lords
- 1 player
- 30–60 min
- Complexity 2.0/5
- 2025

2024
Rules assistance for Spacers
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Spacers is a board game released in 2024 for 1–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Tyler Pierce and its main mechanics are Variable Set-up, Hexagon Grid, and Events.
You are a spacer; a freelance space traveler in a brand new solar system. You have a ship, a handful of spacebucks, and a wealth of opportunities. How will you become famous? Spacers is a space adventure game where the goal is to become the most famous traveler in the solar system. You are free to earn fame in a variety of different ways, allowing you to live out the space adventure fantasy that you want. Engage in pick-up and deliver tasks, dice-based combat missions, and even choose-you-own-adventure style encounters! Trading! Exploring! Smuggling! Pirating! Evolving supply and demand system Encounters with varied outcomes Randomized setup Virtually limitless ways to play —description from the designer
Spacers supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Spacers is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Spacers for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Spacers has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Spacers belongs to these categories: Adventure, Science Fiction, and Space Exploration. Its main mechanics are Variable Set-up, Hexagon Grid, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Spacers are: Tyler Pierce. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Spacers as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.