
- BGG rank
- BGG #7,820
- BGG rating
- 7.6
Fleet Commander: 1 – Ignition
- 2 players
- 60 min
- Complexity 2.5/5
- 2014

2014
Rules assistance for Speakeasy
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Speakeasy is a board game released in 2014 for 2 players, 30 minutes per game, and ages 8 and up. It was designed by Didier Dincher and Aurélien Bidaud and its main mechanics are Point to Point Movement, Memory, and Deduction.
It's the 1920s during the time of Prohibition and its famous speakeasies. Will you succeed in finding your opponent's speakeasy with your clan of gangsters before he finds yours? To set up Speakeasy, each player places his 25 pieces on the game board with the values visible only to him. Players then take turns moving along the streets and alleys, even entering the buildings that serve as a "stash". When two pieces meet, the piece with the highest value scares away the opponent, removing him from the city. Special pieces move faster than others or scare away all opponents before disappearing themselves. Inspired by Lu Zhan Jun Qi, a Chinese game that has proven its excellence for many years, Speakeasy requires memory and anticipation in games full of bluffing.
Speakeasy supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Speakeasy is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Speakeasy for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Speakeasy has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Speakeasy belongs to these categories: Abstract Strategy and Mafia. Its main mechanics are Point to Point Movement, Memory, and Deduction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Speakeasy are: Didier Dincher and Aurélien Bidaud. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Speakeasy as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.