Spellfire: Booster Pack, Set 14 – Millenium
BGG rating
10.0

Expansion for Spellfire

Spellfire: Booster Pack, Set 14 – Millenium

2002

Rules assistance for Spellfire: Booster Pack, Set 14 – Millenium

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60–90 min
  • 10+

Rules assistant for Spellfire: Booster Pack, Set 14 – Millenium

What would you like to know?

Answers come from the official rulebook, with the page to check.

Spellfire: Booster Pack, Set 14 – Millenium is an expansion for Spellfire released in 2002 for 2–8 players, 60–90 minutes per game, and ages 10 and up. It was designed by Hayden-William Courtland and its main mechanics are Set Collection, Trading, and Open Drafting.

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About the game

Spring 2002 - This second on-line booster came out in 2002. This was produced by the "Spellfire Triumverate": Mike Huebbe (repressenting the judges), Steve Naus (representing retail), and Hayden William Courtland (representing the fans). Again, based on fan suggestions, they created a 99 card set. However, they added a new concept to Spellfire that has been in Dungeons & Dragons for years: dice. Many cards required rolls to find their effects or level. While protested by some fans, the set has gotten general approval and is the most recent part of the canon and tournament scene. These cards, like Inquisition, can be downloaded and have an un-official guide in process (Grading a Millenium). Landmark cards: Duergar (#1), Aurumvorax (#8), Feinoue, Void Shaper (#14), Cockatrice (#17), Doomgrinder (#21), Rigged Dice (#22), Corruption (#29), Amish Nick (#41), Insanely Good Fortune (#47), Two Fisted Player (#51), Kronos the titan (#62), Poisoned Oasis (#68), Gellidus, Dragon of Ice (#73), Hornung's Randomness (#78), Bansmareton (#79), Wealthy Oriental Vassal (#81), Elven Towers (#89), Stomp (#92), and Stunning Fist (#98).

Questions and answers

Spellfire: Booster Pack, Set 14 – Millenium supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.