Spellfire: Booster Pack, Set 7 – The Underdark
BGG rating
8.0

Expansion for Spellfire

Spellfire: Booster Pack, Set 7 – The Underdark

1995

Rules assistance for Spellfire: Booster Pack, Set 7 – The Underdark

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60–90 min
  • 10+

Rules assistant for Spellfire: Booster Pack, Set 7 – The Underdark

What would you like to know?

Answers come from the official rulebook, with the page to check.

Spellfire: Booster Pack, Set 7 – The Underdark is an expansion for Spellfire released in 1995 for 2–8 players, 60–90 minutes per game, and ages 10 and up. It was designed by Timothy B. Brown, Steve Winter, David "Zeb" Cook, and James M. Ward and its main mechanics are Set Collection, Trading, and Open Drafting.

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About the game

December 1995 - Originally, this was planned as the Spelljammer booster, but got changed when TSR could not buy back the rights to the game (it can still be seen in the first two chase cards of the set). This booster gave us another world (or pseudo-world, depending on how you look at it) to add to the universe of Spellfire. This booster was mainly focused on attacking, and it did a good job of it! This gave us the Underdark world (which is still argued whether it should truly be considered a world or just a characteristic), Quest spells (cleric spells castable only by champions of adjusted level 13+), and some of the funniest chase sets around (which was finally back to be 25 cards). Landmark Cards: Under_____ realms; The Triumverate realms; Drow Justice (#21); Hornung's Guess (#37); Mindkiller (#56); The Unnamed, Avatar of Gruumsh (#64); The Avatar Shar (#72); Ellorelloran (#93); Ring of Gaxx (c#4); The Deep (c#5); The Sword and Helm of Garion (c#21); and Broken Arrow (c#24).

Questions and answers

Spellfire: Booster Pack, Set 7 – The Underdark supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.