Spires of the Kremlin
BGG rank
BGG #27,038
BGG rating
5.5

Spires of the Kremlin

1994

Rules assistance for Spires of the Kremlin

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120–960 min
  • Complexity 3.6/5

Rules assistant for Spires of the Kremlin

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Answers come from the official rulebook, with the page to check.

Spires of the Kremlin is a board game released in 1994 for 1–4 players and 120–960 minutes per game. It was designed by Joe Youst and its main mechanics are Dice Rolling, Grid Movement, and Hexagon Grid.

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About the game

Spires of the Kremlin: The game covers "Operation Typhoon," the Axis attack toward Moscow during October, November and December 1941, together with the Soviet counter offensive through 15 January 1942. With the appearance of this second game in the series, the opportunity has been taken to add to and improve the basic system, while retaining its playability. The new Combat Results Table better reflects the attritional aspects of combat on the Eastern Front, while certain anomalies arising out of the sequence of play have been eliminated. The opportunity has also been taken to introduce more elegant air and supply systems, which will be functional for the series as a whole. Unit types include bridging, motorcycle infantry, combat engineers, rocket artillery, anti-aircraft units, etc., — as well as the more standard armor, mechanized and infantry units. Supply, weather and terrain all play their part, as do fortifications, strong points (these can be built each turn), air power, artillery, reinforcements and replacements, HQ units and reserves. Game Scale: Turn: 2 days Hex: 5 miles / 8 km Unit: Company to Division Game Inventory: Three 22 x 34" full-color mapsheets Seven dual-side printed countersheets (1,040 1/2" counters) One 48-page East Front Battles Series rulebook One 32-page Spires of the Kremlin rulebook Four Player Aid cards 1 10-sided die Player: 2 or more Complexity: Medium-High Solitaire Suitability: Medium-High Playing Time: 2 to 10 hours, depending upon scenario; up to 40 hours for the Campaign Game

Questions and answers

Spires of the Kremlin supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.