
- BGG rating
- 8.0
Rules assistance for SPQR: Player's Guide
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- Complexity 3.0/5

Rules assistant for SPQR: Player's Guide
What would you like to know?
Answers come from the official rulebook, with the page to check.
SPQR: Player's Guide is an expansion for SPQR released in 1998 for 2 players. It was designed by Richard H. Berg, Mark Herman, Rodger B. MacGowan, Salvatore Vasta, Dan Fournie, David A. Fox, Jim Werbaneth, Boyd Schorzman, Mike Lemick, and Dave Townsend and its main mechanics are Simulation.
About the game
This special C3i Magazine (RBM) publication includes articles on tactics and strategy, army analyses, game replays, and new scenarios. New SPQR scenarios included are: The Battles of Lamia & Elis, 208 B.C. The Second Battle of Beneventum, 214 B.C. The Battle of Pydna, 168 B.C. 8 Commander counters (Pyrrhias; Hanno B.; Gracchus; Cotys; Cycliadas; S. Galba; Mago S.; Perseus) for the SPQR Player's Guide scenarios are included on the counter sheet provided in C3i #10.
Mechanics
Designers
Publishers
- GMT Games
- RBM Studio
Questions and answers
SPQR: Player's Guide supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
SPQR: Player's Guide has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SPQR: Player's Guide belongs to these categories: Wargame, Ancient, and Expansion for Base-game. Its main mechanics are Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SPQR: Player's Guide are: Richard H. Berg, Mark Herman, Rodger B. MacGowan, Salvatore Vasta, Dan Fournie, David A. Fox, Jim Werbaneth, Boyd Schorzman, Mike Lemick, and Dave Townsend. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SPQR: Player's Guide as an expansion for SPQR. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need SPQR to use it. Check that your edition of SPQR is compatible, as some expansions were revised between editions.