Spurs: A Tale in the Old West
BGG rank
BGG #7,233
BGG rating
6.9

Spurs: A Tale in the Old West

2014

Rules assistance for Spurs: A Tale in the Old West

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 90 min
  • 13+
  • Complexity 2.7/5

For 3 players

Rules assistant for Spurs: A Tale in the Old West

What would you like to know?

Answers come from the official rulebook, with the page to check.

Spurs: A Tale in the Old West is a board game released in 2014 for 3–5 players, 90 minutes per game, and ages 13 and up. It was designed by Ole Steiness and Sean Brown and its main mechanics are Variable Player Powers, Take That, and Roll / Spin and Move.

Expansions

Similar games

About the game

In Spurs: A Tale in the Old West, players take on the role of adventurers in the Old West, competing to handle various challenges to become a true Legend of the West. Players take turns moving around the main board, carrying out classic activities of the Old West, like taking on cattle-herding jobs or engaging in horse-breaking; if you are good at riding, you might end up with a nice stallion to sell! Gunslingers can go searching for wanted outlaws in the badlands or take on jobs to escort stagecoaches or deal with a gang of Desperados. Hunters will seek out wildlife in the forests (be careful as some animals might hunt you instead), while others might seek fortune by searching for gold in the mountains or gambling in the town saloons. Be careful, though, as you never know when other players will challenge you to a duel and try to rob you.

Questions and answers

Spurs: A Tale in the Old West supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.