
- BGG rank
- BGG #107
- BGG rating
- 7.8
Eclipse: New Dawn for the Galaxy
- 2–6 players
- 60–180 min
- Complexity 3.7/5
- 2011

Expansion for Star Fleet Battles: Captain's Edition Basic Set
1996
Rules assistance for Star Fleet Battles: Campaign Designer's Handbook
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Fleet Battles: Campaign Designer's Handbook is an expansion for Star Fleet Battles: Captain's Edition Basic Set released in 1996 for 2–12 players and ages 12 and up. It was designed by Bruce H. Graw and its main mechanics are Hexagon Grid.
Part of the Star Fleet Battles Captain's Edition line. From the back of the cover: Campaigns are the ultimate expression of Star Fleet Battles. Only in a campaign setting does everything – cost, fleets, technology, availability, movement, economics, deployments – come together into a complete picture of war in space! The Campaign Designer’s Handbook provides options allowing you to create a campaign that suits your own tastes and interests. Strategic Arena: Maps and ideas on how to lay out your universe for conquest! Historical, hexagonal, octagonal, large, or small, it’s up to you! Economics: How to buy, build, and supply your massive space fleet, while keeping the amount of paperwork under control so you can focus on the battle. New SSDs are provided for Naval Construction Docks and Warp Gates. The innovative TechBlock system provides players with the opportunity to buy the technologies that will win battles, or gamble on the technology to win wars! Everything is covered, including repairs, refits, upgrades, plus new improvements and variants. Wars are fought for money – design yours so you can play to win! Scenarios are the whole point of a campaign; everything else is designed to deliver your ships to the battle. This handbook includes several options and concepts for generating, setting up, and controlling the size of scenarios. Races: How to fit them into your campaign so that each can strive to fulfill its destiny. And More: Strategic Sequence of Play, legendary officers (including several new types), outstanding and poor crews, and entirely new rules on espionage, sabotage, and random events!
Star Fleet Battles: Campaign Designer's Handbook supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Star Fleet Battles: Campaign Designer's Handbook for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Fleet Battles: Campaign Designer's Handbook has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Fleet Battles: Campaign Designer's Handbook belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Fleet Battles: Campaign Designer's Handbook are: Bruce H. Graw. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Fleet Battles: Campaign Designer's Handbook as an expansion for Star Fleet Battles: Captain's Edition Basic Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Fleet Battles: Captain's Edition Basic Set to use it. Check that your edition of Star Fleet Battles: Captain's Edition Basic Set is compatible, as some expansions were revised between editions.