
- BGG rank
- BGG #2,386
- BGG rating
- 7.1
Exodus: Proxima Centauri
- 2–6 players
- 180 min
- Complexity 3.6/5
- 2012

Rules assistance for Star Fleet Battles: Captain's Module P3 – Scenarios – 1
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Star Fleet Battles: Captain's Module P3 – Scenarios – 1 is an expansion for Federation & Empire released in 1991. Its main mechanics are Simultaneous Action Selection and Hexagon Grid.
From the back: CAPTAIN'S MODULE P3 is a collection of 25 scenarios that will be used in future Star Fleet Battles products, in effect a sneak preview of several products. You have a chance to not only play these scenarios NOW, but to send in your playtest reports and propose additional rules and variants. 24 Star Fleet Battles Scenarios 4 New SSDs: Federation War Destroyer Aegis Escort, Federation Hospital Ship, Klingon D5G Commando War Cruiser, Klingon F5G Commando Frigate. Also included is a new mini-scenario for Federation & Empire. Special mini-map provided.
Star Fleet Battles: Captain's Module P3 – Scenarios – 1 belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Simultaneous Action Selection and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Star Fleet Battles: Captain's Module P3 – Scenarios – 1 as an expansion for Federation & Empire. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Federation & Empire to use it. Check that your edition of Federation & Empire is compatible, as some expansions were revised between editions.