Star Fleet Battles Supplement #3: Fast Patrol Ships
BGG rating
6.9

Expansion for Star Fleet Battles (Commander's Edition)

Star Fleet Battles Supplement #3: Fast Patrol Ships

1985

Rules assistance for Star Fleet Battles Supplement #3: Fast Patrol Ships

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 120 min
  • Complexity 3.0/5

Rules assistant for Star Fleet Battles Supplement #3: Fast Patrol Ships

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Fleet Battles Supplement #3: Fast Patrol Ships is an expansion for Star Fleet Battles (Commander's Edition) released in 1985 120 minutes per game. It was designed by Stephen V. Cole and its main mechanics are Simultaneous Action Selection and Hexagon Grid.

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About the game

The third expansion for the Star Fleet Battles Commander's Edition, adding rules for the Fast Patrol Ships (or P/F's: from Pseudo Fighters in the Designer's Edition). Includes Patrol Ships and Interceptors for the Klingons, Romulans, Kzinti, Gorn, Tholians, Orion Pirates, Hydrans, Lyrans, WYN, and ISC. It also has the projected P/F's for the Federation if they had built them. Includes a 32 page SSD book, a 16 page rule/scenario book, and 216 die-cut counters.

Publishers

  • Amarillo Design Bureau, Inc.
  • Task Force Games

Questions and answers

The listed playing time for Star Fleet Battles Supplement #3: Fast Patrol Ships is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.