
- BGG rank
- BGG #6,458
- BGG rating
- 7.7
Federation Commander: Romulan Border
- 2–8 players
- 60 min
- Complexity 3.5/5
- 2006

Expansion for Star Fleet Battles (Commander's Edition)
1985
Rules assistance for Star Fleet Battles Supplement #3: Fast Patrol Ships
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Star Fleet Battles Supplement #3: Fast Patrol Ships is an expansion for Star Fleet Battles (Commander's Edition) released in 1985 120 minutes per game. It was designed by Stephen V. Cole and its main mechanics are Simultaneous Action Selection and Hexagon Grid.
The third expansion for the Star Fleet Battles Commander's Edition, adding rules for the Fast Patrol Ships (or P/F's: from Pseudo Fighters in the Designer's Edition). Includes Patrol Ships and Interceptors for the Klingons, Romulans, Kzinti, Gorn, Tholians, Orion Pirates, Hydrans, Lyrans, WYN, and ISC. It also has the projected P/F's for the Federation if they had built them. Includes a 32 page SSD book, a 16 page rule/scenario book, and 216 die-cut counters.
The listed playing time for Star Fleet Battles Supplement #3: Fast Patrol Ships is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Star Fleet Battles Supplement #3: Fast Patrol Ships has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Fleet Battles Supplement #3: Fast Patrol Ships belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Simultaneous Action Selection and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Fleet Battles Supplement #3: Fast Patrol Ships are: Stephen V. Cole. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Fleet Battles Supplement #3: Fast Patrol Ships as an expansion for Star Fleet Battles (Commander's Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Star Fleet Battles (Commander's Edition) to use it. Check that your edition of Star Fleet Battles (Commander's Edition) is compatible, as some expansions were revised between editions.