Star Trek HeroClix: Tactics
BGG rank
BGG #20,794
BGG rating
6.1

Star Trek HeroClix: Tactics

2012

Rules assistance for Star Trek HeroClix: Tactics

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 14+
  • Complexity 2.3/5

Rules assistant for Star Trek HeroClix: Tactics

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Star Trek HeroClix: Tactics is a board game released in 2012 for 2 players, 60 minutes per game, and ages 14 and up. It was designed by Seth Johnson and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.

Expansions

Similar games

About the game

Star Trek HeroClix: Tactics puts you in command of Federation and Klingon vessels and is 100% compatible with the HeroClix core rules system. Tactics is intended as a standalone game system and will exist outside of the Modern and Golden Age tournament environments. What this means is Tactics operates by the same rules and Powers and Abilities card that your standard HeroClix game is played with, but is meant to be played as its own game. (Eg. No Spiderman Vs USS Enterprise. There's Star Trek HeroClix: Away Team for that) Tactics features more than 20 pre-painted ships from both the Federation and Klingon affiliations and will be available for sale in both a 4-Ship starter product and single figure boosters.

Questions and answers

Star Trek HeroClix: Tactics supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.