
- BGG rating
- 8.6
Star Trek: Into the Unknown – Rising Tensions Expansion
- 2 players
- 30–180 min
- 2025

2024
Rules assistance for Star Trek: Into The Unknown – Federation vs. Dominion Core Set
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Star Trek: Into The Unknown – Federation vs. Dominion Core Set is a board game released in 2024 for 2–6 players, 30–180 minutes per game, and ages 14 and up. It was designed by Michael Gernes and Max Brooke and its main mechanics are Variable Player Powers, Dice Rolling, and Line of Sight.
Transport to the bridge of the most legendary starships from Star Trek as you launch an epic adventure across the galaxy! Star Trek: Into the Unknown features the most detailed Star Trek ship models in tabletop gaming, all designed to scale. Large ships like the U.S.S. Enterprise or the Jem'Hadar Battle Cruiser will tower over the smaller ships, and all come pre-painted to an incredible amount of detail. Traverse headlong into the unknown where you'll negotiate and fight alongside iconic characters using your quick wit and tactical maneuvering to overcome complications and challenges. True to Star Trek, research and diplomatic actions and not just combat have lasting impacts on the game, causing missions to evolve in surprising ways. Choose your officer, deploy your crew, explore the galaxy, navigate anomalies, position your ships to strike, or negotiate terms with the enemy. Players will instantly immerse themselves as the egalitarian Starfleet or as the oppressive Vorta and Jem'Hadar as they decide how to handle tense mission objectives and unexpected complications. Embark on a journey to remember through an extensive campaign narrative. Your decisions matter, and they affect the outcomes of your unique story. With upcoming expansion featuring new missions and new ships to command, Star Trek: Into the Unknown is dedicated to delivering an expansive universe to your doorstep. —description from the publisher
Star Trek: Into The Unknown – Federation vs. Dominion Core Set supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Star Trek: Into The Unknown – Federation vs. Dominion Core Set is 30–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Star Trek: Into The Unknown – Federation vs. Dominion Core Set for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Star Trek: Into The Unknown – Federation vs. Dominion Core Set has a complexity rating of 3.9 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Star Trek: Into The Unknown – Federation vs. Dominion Core Set belongs to these categories: Wargame, Movies / TV / Radio theme, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Line of Sight. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Star Trek: Into The Unknown – Federation vs. Dominion Core Set are: Michael Gernes and Max Brooke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Star Trek: Into The Unknown – Federation vs. Dominion Core Set as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.