
- BGG rank
- BGG #23
- BGG rating
- 8.4
Eclipse: Second Dawn for the Galaxy
- 2–6 players
- 60–200 min
- Complexity 3.7/5
- 2020

Rules assistance for Starfire: The Gorm-Khanate War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Starfire: The Gorm-Khanate War is an expansion for Starfire released in 1986 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by David M. Weber, David W. Crump, and Roy Noyes and its main mechanics are Hexagon Grid.
Starfire, The Gorm-Khanate War was an expansion to Starfire 2nd Edition (Boxed Set). This expansion introduced new rules, and a new race and empire to the game, the Empire of Gormus. In addition, it provided a campaign based on the war between Gorm and the Khanate of Orion using the campaign expansion Starfire: New Empires for Starfire 2nd Edition.
Starfire: The Gorm-Khanate War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Starfire: The Gorm-Khanate War is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Starfire: The Gorm-Khanate War for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Starfire: The Gorm-Khanate War has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Starfire: The Gorm-Khanate War belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Starfire: The Gorm-Khanate War are: David M. Weber, David W. Crump, and Roy Noyes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Starfire: The Gorm-Khanate War as an expansion for Starfire. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Starfire to use it. Check that your edition of Starfire is compatible, as some expansions were revised between editions.