Starfire: The Gorm-Khanate War
BGG rating
7.4

Expansion for Starfire

Starfire: The Gorm-Khanate War

1986

Rules assistance for Starfire: The Gorm-Khanate War

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+
  • Complexity 2.3/5

Rules assistant for Starfire: The Gorm-Khanate War

What would you like to know?

Answers come from the official rulebook, with the page to check.

Starfire: The Gorm-Khanate War is an expansion for Starfire released in 1986 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by David M. Weber, David W. Crump, and Roy Noyes and its main mechanics are Hexagon Grid.

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About the game

Starfire, The Gorm-Khanate War was an expansion to Starfire 2nd Edition (Boxed Set). This expansion introduced new rules, and a new race and empire to the game, the Empire of Gormus. In addition, it provided a campaign based on the war between Gorm and the Khanate of Orion using the campaign expansion Starfire: New Empires for Starfire 2nd Edition.

Mechanics

Publishers

  • Task Force Games
  • Starfire Design Studio

Questions and answers

Starfire: The Gorm-Khanate War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.