
- BGG rank
- BGG #8,014
- BGG rating
- 6.6
Streams
- 1–99 players
- 10 min
- Complexity 1.2/5
- 2011

2021
Rules assistance for Stick Collection
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Stick Collection is a board game released in 2021 for 2–5 players and ages 8 and up. It was designed by Yoshihisa Itsubaki and its main mechanics are Set Collection, End Game Bonuses, and Auction: Turn Order Until Pass.
Let's win a stick with a 5 mm difference! Join the auction as a stick collector! Bid for a worthwhile stick with only a 5mm difference. Players compete for sticks that are put on the table one by one. The more sticks you collect with a 5mm difference in length, the more you score, but don't get their size to close to them during a competition because you can't measure them except by your eye. While consulting with your money, consider carefully and decide whether to participate in the competition or pass. If someone runs out of money or someone competes for 8, it adds points to the score at the end of the game, but if a player can align 4 of the same length in the middle of the game, they can win immediately. It is a unique competition game where overconfidence and disappointment in eye measurement are fun. スティックコレクターとしてオークションに参加しよう! 価値ある5mm違いのスティックを見た目で落札するのです。 プレイヤーは、一本ずつテーブルに出されるスティックを競り落としていきます。 長さが5mm違いのスティックを集めるほど得点になっていきますが、競りの最中はスティックに近づいてはいけません。所持金と相談しながら、じっくり見つめて競りに参加するかパスするか決断してください。 参加者の視線を浴びながら、競り落としたスティックを手中に収めるたび、答え合わせで盛り上がります。 誰かの所持金がなくなるか、誰かが8本競り落としたらゲーム終了で得点計算ですが、もしゲーム途中で同じ長さを4本揃えることができたら即勝利というオプションがあります。 目測への過信と失望が楽しい異色の競りゲームです。 —description from the publisher
Stick Collection supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Stick Collection for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stick Collection has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Stick Collection belongs to these categories: Abstract Strategy. Its main mechanics are Set Collection, End Game Bonuses, and Auction: Turn Order Until Pass. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Stick Collection are: Yoshihisa Itsubaki. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stick Collection as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.