
- BGG rank
- BGG #9,559
- BGG rating
- 7.2
Chroma Mix
- 1–4 players
- 30–45 min
- Complexity 2.0/5
- 2024

2025
Rules assistance for Stitch: The Fix for 626
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Stitch: The Fix for 626 is a board game released in 2025 for 2–5 players, 10 minutes per game, and ages 8 and up. It was designed by Seiji Kanai and Jorge Zhang.
Uh-oh... Jumba is up to his mad scientist tricks again. Stitch is back to his destructive ways, and it's up to you to help get him back to being on his best behavior. In Stitch: The Fix for 626, each player will compete to capture Stitch and recruit help from his most beloved friends — but beware as some experiments may cause chaos! The game is played in a series of rounds. During the game, Stitch can be either Experiment 626 or Good Stitch — never both. At all times, a single player has Stitch. You win a round if you hold the highest-value card once the deck runs out or if all other players are knocked out of the round. Will you find the fix for 626? —description from the publisher
Stitch: The Fix for 626 supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Stitch: The Fix for 626 is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Stitch: The Fix for 626 for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Stitch: The Fix for 626 has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Stitch: The Fix for 626 belongs to these categories: Card Game, Children's Game, and Movies / TV / Radio theme. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Stitch: The Fix for 626 and want something comparable for your next game night.
The credited designers of Stitch: The Fix for 626 are: Seiji Kanai and Jorge Zhang. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Stitch: The Fix for 626 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.