StoneFire
BGG rank
BGG #23,023
BGG rating
6.5

StoneFire

2020

Rules assistance for StoneFire

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30 min
  • 12+
  • Complexity 2.5/5

For 1 player

Rules assistant for StoneFire

What would you like to know?

Answers come from the official rulebook, with the page to check.

StoneFire is a board game released in 2020 for 1–4 players, 30 minutes per game, and ages 12 and up. It was designed by Jason Glover and Calvin Nelson and its main mechanics are Hand Management, Set Collection, and Deck, Bag, and Pool Building.

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About the game

In StoneFire you will be leading a tribe during a fantasy stone age where you will be battling dinosaurs, taming beasts, expanding the population of your village, discovering new locations, and more! StoneFire is based on Calvin Nelson's amazingly fun game Character Quest:Heroes. Your goal is to build up the strength of your tribe to the point where you can tackle the boss, an allosaurus. Meanwhile creatures from the wilderness are persistently attacking. If the wilderness deck is ever emptied before you defeat the allosaurus, the game ends immediately. StoneFire uses hand-management, with a bit of deck-building and set-collection. Each turn you draw new characters from the tribal deck. These cards will either be humans or tamed beasts. You then get to use your cards to form a hunting party to either travel to the wilderness or to secure an available location card. Lastly, you may add one card face-up to your village (these cards may be used in later rounds) and then draw back up. Alternatively, you may pass on hunting and rest two characters (placing them in your village) and then draw one egg card. Egg cards are gained in many ways, and are used to score end-game bonus points. —description from the designer

Questions and answers

StoneFire supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.