Summoner Wars: Fallen Kingdom – Second Summoner
BGG rating
8.1

Expansion for Summoner Wars

Summoner Wars: Fallen Kingdom – Second Summoner

2013

Rules assistance for Summoner Wars: Fallen Kingdom – Second Summoner

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 9+
  • Complexity 2.5/5

Rules assistant for Summoner Wars: Fallen Kingdom – Second Summoner

What would you like to know?

Answers come from the official rulebook, with the page to check.

Summoner Wars: Fallen Kingdom – Second Summoner is an expansion for Summoner Wars released in 2013 for 2–4 players, 30 minutes per game, and ages 9 and up. It was designed by Colby Dauch and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

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About the game

Only death awaits for those who love life. Mad Sirian joins the Summoner Wars as the Fallen Kingdom's Second Summoner. This Second Summoner deck is a full faction deck with its own Summoner, set-up card, Champions, Commons, Walls and Event Cards. It requires a Summoner Wars Master Set or Starter Set to play.

Questions and answers

Summoner Wars: Fallen Kingdom – Second Summoner supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.