
- BGG rank
- BGG #359
- BGG rating
- 8.0
Summoner Wars (Second Edition)
- 2 players
- 40–60 min
- Complexity 2.6/5
- 2021

Rules assistance for Summoner Wars: Hawk's Strike Reinforcement Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Summoner Wars: Hawk's Strike Reinforcement Pack is an expansion for Summoner Wars released in 2011 for 2–4 players, 30 minutes per game, and ages 9 and up. It was designed by Colby Dauch and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
This reinforcement pack is the perfect addition to your Summoner Wars Starter Set and your Cloaks and Jungle Elves Faction Decks, allowing you to bring new troops to the War for Itharia, and experience the excitement of deck construction. Hawk's Strike Includes: - 35 Cards Cloaks •1 Hawk - Champion •1 Sin-Sin - Champion •1 The Admiral - Champion •5 Slashers - Common •5 Snipers - Common Jungle Elves •1 Kadara - Champion •5 Jungle Guards - Common •5 Elephants - Common •5 Gorillas - Common Mercenaries •1 Grubs - Champion •5 Stonecloaks - Common
Summoner Wars: Hawk's Strike Reinforcement Pack supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Summoner Wars: Hawk's Strike Reinforcement Pack is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Summoner Wars: Hawk's Strike Reinforcement Pack for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Summoner Wars: Hawk's Strike Reinforcement Pack has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Summoner Wars: Hawk's Strike Reinforcement Pack belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Summoner Wars: Hawk's Strike Reinforcement Pack are: Colby Dauch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Summoner Wars: Hawk's Strike Reinforcement Pack as an expansion for Summoner Wars. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Summoner Wars to use it. Check that your edition of Summoner Wars is compatible, as some expansions were revised between editions.