Summoner Wars: Saella's Precision Reinforcement Pack
BGG rating
8.0

Expansion for Summoner Wars

Summoner Wars: Saella's Precision Reinforcement Pack

2012

Rules assistance for Summoner Wars: Saella's Precision Reinforcement Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 9+
  • Complexity 2.7/5

Rules assistant for Summoner Wars: Saella's Precision Reinforcement Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Summoner Wars: Saella's Precision Reinforcement Pack is an expansion for Summoner Wars released in 2012 for 2–4 players, 30 minutes per game, and ages 9 and up. It was designed by Mr. Bistro and Colby Dauch and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.

Similar games

About the game

Saella's Precision Includes: - 31 Cards Filth Units 1 Her - Champion 1 Vomitus - Champion 1 Absorption Mutant 1 Incanter Mutant 1 Spellsucker Mutant 1 Stoneflesh Mutant 1 Void Mutant 5 Anointed - Common Mercenary Units 1 Saella - Champion 1 Duggle - Champion 1 Rath - Champion 1 Urick - Champion 5 Sword Grounders - Common 5 Bow Grounders - Common 5 Time Mages - Common

Publishers

  • Raven Distribution
  • Cube Factory of Ideas
  • Plaid Hat Games

Questions and answers

Summoner Wars: Saella's Precision Reinforcement Pack supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.