
- BGG rank
- BGG #415
- BGG rating
- 7.5
Summoner Wars: Master Set
- 2–4 players
- 30–60 min
- Complexity 2.5/5
- 2011

Expansion for Summoner Wars (Second Edition)
2025
Rules assistance for Summoner Wars (Second Edition): Guild Dwarves Faction Deck
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Summoner Wars (Second Edition): Guild Dwarves Faction Deck is an expansion for Summoner Wars (Second Edition) released in 2025 for 2 players, 60–90 minutes per game, and ages 9 and up. It was designed by Colby Dauch and its main mechanics are Dice Rolling, Card Play Conflict Resolution, and Deck Construction.
No one can match the grumbling Guild Dwarves when it comes to feats of battlefield engineering. These dour builders can deploy and redeploy combat structures with ease. Their warriors are trained to interact with these constructions in battle, using them to bolster their attacks, enhance their maneuverability, and confound the plans of their enemies. —description from the publisher
Summoner Wars (Second Edition): Guild Dwarves Faction Deck supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Summoner Wars (Second Edition): Guild Dwarves Faction Deck is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Summoner Wars (Second Edition): Guild Dwarves Faction Deck for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Summoner Wars (Second Edition): Guild Dwarves Faction Deck has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Summoner Wars (Second Edition): Guild Dwarves Faction Deck belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Dice Rolling, Card Play Conflict Resolution, and Deck Construction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Summoner Wars (Second Edition): Guild Dwarves Faction Deck are: Colby Dauch. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Summoner Wars (Second Edition): Guild Dwarves Faction Deck as an expansion for Summoner Wars (Second Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Summoner Wars (Second Edition) to use it. Check that your edition of Summoner Wars (Second Edition) is compatible, as some expansions were revised between editions.