
- BGG rank
- BGG #6,452
- BGG rating
- 7.0
Agent Decker
- 1 player
- 20–90 min
- Complexity 1.9/5
- 2015

2017
Rules assistance for SUPERHOT: The Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
SUPERHOT: The Card Game is a board game released in 2017 for 1–3 players, 20–40 minutes per game, and ages 12 and up. It was designed by Manuel Correia and its main mechanics are Hand Management, Cooperative Game, and Deck, Bag, and Pool Building.
A bullet misses you by millimeters. A dozen more come from every direction. Armed red guys are everywhere. You take a breath, check your options...and play a card. Part strategy, part shooter, and undeniably stylish, SUPERHOT is the bestselling independent FPS in which time moves only when you move. After its Steam and Xbox One releases, SUPERHOT is taking its unique game mechanisms to the world of tabletop games. In the micro deck-building SUPERHOT Card Game, based on Agent Decker, you use abilities and items to deal with increasing threats. Threats you eliminate are added to your hand, giving you improved abilities and more options while bringing you closer to victory — but you need to be careful because the more cards you use, the faster you move through time (represented by a line of obstacles moving in your direction). In more detail, you need to interact with obstacles — whether killing them or knocking them out — to increase your future possibilities for interaction or to give you more time before bullets appear! The cards that you use are discarded to the obstacle pile while cards you pass by are placed in your personal discard pile, creating a mini-deck of cards. The game has three types of obstacle cards: enemy, scenery, and objects, with each type giving you different abilities when they're in your deck. SUPERHOT Card Game has four play modes: Solitaire: You play against the system. Cooperative: Two players play against the system. Competitive: You face off against another player, with this player representing the system. Cooperative against another: Two players team up against a system player.
SUPERHOT: The Card Game supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for SUPERHOT: The Card Game is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists SUPERHOT: The Card Game for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
SUPERHOT: The Card Game has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
SUPERHOT: The Card Game belongs to these categories: Card Game, Fighting, and Video Game Theme. Its main mechanics are Hand Management, Cooperative Game, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of SUPERHOT: The Card Game are: Manuel Correia. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists SUPERHOT: The Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.