Swashbuckler: A Game of Swordplay and Derring-do
BGG rank
BGG #8,024
BGG rating
6.9

Swashbuckler: A Game of Swordplay and Derring-do

1980

Rules assistance for Swashbuckler: A Game of Swordplay and Derring-do

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 90 min
  • 12+
  • Complexity 2.4/5

For 2 players

Rules assistant for Swashbuckler: A Game of Swordplay and Derring-do

What would you like to know?

Answers come from the official rulebook, with the page to check.

Swashbuckler: A Game of Swordplay and Derring-do is a board game released in 1980 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by S. Craig Taylor and T. O'Neill and its main mechanics are Square Grid, Simultaneous Action Selection, and Action Queue.

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About the game

This light hearted game was an inspiration for RoboRally where players plan out their actions simultaneously and then resolve them. The game is played in one of two locations - a tavern or the deck of a ship. Players can topple tables, throw mugs, swing on chandeliers, and yank carpets. There are rules for being stunned, taking damage, and using a variety of weapons and hand to hand combat.

Questions and answers

Swashbuckler: A Game of Swordplay and Derring-do supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.