
- BGG rank
- BGG #2,899
- BGG rating
- 8.3
Sword & Sorcery: Ancient Chronicles
- 1–5 players
- 60–180 min
- Complexity 4.3/5
- 2021

Rules assistance for Sword & Sorcery: Darkness Falls
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Sword & Sorcery: Darkness Falls is an expansion for Sword & Sorcery: Immortal Souls released in 2017 for 1–5 players, 60–150 minutes per game, and ages 13 and up. It was designed by Simone Romano and Nunzio Surace and its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling.
The Undead Army is on the march... The darkness is covering all the land, the cemetery gates are no longer closed, and the immortal heroes must now face enemies who ignore pain and never sleep… the undead army! Skeletons, vampires and werewolves appear everywhere... Will the heroes accomplish their mission and finally free their souls from the soul gems’ spell? In Sword & Sorcery: Darkness Falls, the heroes’ path brings them toward their final destiny. Complete the heroes’ epic campaign across the quests of this expansion, recreating the final act of their legendary saga. High soulrank powers, treasures, and challenging enemies await you! Be prepared for the most intense and glorious experience in the Sword & Sorcery lands! Darkness Falls includes 20 new lethal enemies: Succubi, Skeletons, Death Knights, and Werewolves, two new,powerful master enemies, 14 new modular boards, new Act II cards for items, traps, treasures, events and enemies. The campaign is played through seven new high-level quests, using the innovative combination of Storybook, Book of Secrets and cards to create a challenging, story-driven climax to the Immortal Souls campaign.
Sword & Sorcery: Darkness Falls supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Sword & Sorcery: Darkness Falls is 60–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Sword & Sorcery: Darkness Falls for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Sword & Sorcery: Darkness Falls has a complexity rating of 4.2 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Sword & Sorcery: Darkness Falls belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Sword & Sorcery: Darkness Falls are: Simone Romano and Nunzio Surace. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Sword & Sorcery: Darkness Falls as an expansion for Sword & Sorcery: Immortal Souls. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Sword & Sorcery: Immortal Souls to use it. Check that your edition of Sword & Sorcery: Immortal Souls is compatible, as some expansions were revised between editions.