
- BGG rank
- BGG #8,063
- BGG rating
- 7.7
Downfall of the Third Reich
- 2–3 players
- 150–240 min
- Complexity 2.8/5
- 2022

1998
Rules assistance for Taifa
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Taifa is a board game released in 1998 for 2–6 players and ages 12 and up. It was designed by Victor Catala, Alex Folch, Jesus Peralta, and Nacho Torres and its main mechanics are Area Movement, Dice Rolling, and Campaign / Battle Card Driven.
Taifa is a game that represents the fights between the Christian and Muslim Kingdoms of Taifa that were in the Iberian Peninsula during the Middle Age. Each player will direct one of these Kingdoms being his objective to expand it by means of intrigues and conquest.
Taifa supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Taifa for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Taifa has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Taifa belongs to these categories: Wargame, Medieval, and Political. Its main mechanics are Area Movement, Dice Rolling, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Taifa are: Victor Catala, Alex Folch, Jesus Peralta, and Nacho Torres. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Taifa as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.