
- BGG rank
- BGG #6,865
- BGG rating
- 6.8
Smiths of Winterforge
- 1–5 players
- 80–180 min
- Complexity 2.3/5
- 2018

2015
Rules assistance for Tavern Fame
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Tavern Fame is a board game released in 2015 for 2–5 players, 10–30 minutes per game, and ages 10 and up. It was designed by Dylan Shearer and Aaron Sparke and its main mechanics are Push Your Luck and Auction / Bidding.
Tavern Fame is the game of strong ale and tall tales. Players compete with their fellow heroes to drink, bluff and slay your way into the hearts and minds of the patrons around you. Tavern Fame is a press-your-luck bidding game for 2-5 players where each player is assigned a high-fantasy character that is boasting about how many enemies they recently killed on their adventures. The first player to get to 10 patrons, or the player with the most patrons when the patron pool runs out, wins the game. Each player starts with 3 patrons, 2 drinks and a character card. Each turn, the active players buys a round of drinks from the drink pool for the other players and then flips the top Enemy card, which lists what the enemy is, the enemy's health, and the rewards a player gets on a successful slay. They start the round's bid, stating how many enemies they killed. The round continues with each player either believing the bidder, or bidding a higher number. At any time, though, any player can call out the bidder. If no one wants to up the bid further, the bidder now has to slay the enemies by building a dice pool out of their character's strength, any bonuses they have against the drawn enemy, and spent drinks, where one drink equals one extra dice. Every dice result that is equal to, or greater than the enemy's health, is one successful kill. If the bidder less enemies than they bidded, the caller gets one of their patrons. If the bidder kills more enemies than they bidded, they succeed and not only get one of the patrons from the caller, but they also get the drinks and patrons listed on the enemy card. If they kill exactly the same amount that they bidded, they activate the perfect bluff bonus on their character card, as well as the enemy's reward and the caller's patron. The winner of the last round (either the bidder or the caller) is the active player for the next.
Tavern Fame supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Tavern Fame is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Tavern Fame for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Tavern Fame has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Tavern Fame belongs to these categories: Fantasy, Dice, and Bluffing. Its main mechanics are Push Your Luck and Auction / Bidding. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Tavern Fame are: Dylan Shearer and Aaron Sparke. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Tavern Fame as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.