T.E.G. Cartas
BGG rank
BGG #26,349
BGG rating
5.6

T.E.G. Cartas

2012

Rules assistance for T.E.G. Cartas

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 10+
  • Complexity 2.0/5

For 2 players

Rules assistant for T.E.G. Cartas

What would you like to know?

Answers come from the official rulebook, with the page to check.

T.E.G. Cartas is a board game released in 2012 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Guillermo Santos and its main mechanics are Hand Management, Set Collection, and Player Elimination.

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About the game

With the same mechanic as traditional Risk a new challenge in playing cards to conquer the planet If you already know traditional Risk, you'll enjoy this thrilling adventure between 40 countries. The First player that achieves their secret goal or common goal will emerge victorious! In this game you shuffle all the country card and give it evenly to all the players. Then give a secrect objetive, wich consist in having determined countries. You must attack other players countries to conquer them and try to complete your objetive before other do! also, if in your turn at least you conquer 1 country you can draw a special card wich can help you to get close to the objetive or complicate your rival's objetives The great element of chance in T.E.G.. They're now replaced with dice cards, which each have 3 numbers in decreasing order. They're evidently an important part of the game: of the 137 cards, 56 are dice cards. The combat between two players happens comparing two dice cards that players select from their hands. The one being attacked can even choose to grab the first dice card from a deck facing down, to leave the result completely to chance. The concept, again, is the same as the original: chance, with a certain degree of player control.

Questions and answers

T.E.G. Cartas supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.