Terra Evolution: Tree of Life
BGG rank
BGG #27,429
BGG rating
5.4

Terra Evolution: Tree of Life

2013

Rules assistance for Terra Evolution: Tree of Life

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 10+
  • Complexity 1.7/5

Rules assistant for Terra Evolution: Tree of Life

What would you like to know?

Answers come from the official rulebook, with the page to check.

Terra Evolution: Tree of Life is a board game released in 2013 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Tomi Rantala, Jaana Hintsanen, and Esa Wiik and its main mechanics are Hand Management, Set Collection, and Open Drafting.

Similar games

About the game

Terra Evolution: Tree of Life includes both the previously published Terra Evolution base game and the previously-unreleased Tree of Life expansion. Terra Evolution is a fast-paced strategic deck/world-building game about species evolution, cataclysms and extinction with strong and exciting interaction between players. Build your world continent by continent as they rise above the ocean, then conquer them with your evolving species. Try to defeat your opponents with skillful deck-building decisions, clever population/resource management, proper timing of cataclysms, and countless strategical and tactical choices. Use your resources and your population to defend your species from extinction as your opponents start planning ice ages, volcanoes, asteroid impacts or numerous other cataclysmic attacks against your precious species, which only want to survive and evolve into a more victorious species. Tree of Life is not an expansion but a new approach to the Terra Evolution game since it has some elements that expand the game experience. Terra Evolution: Tree of life is designed by Esa Wiik, Tomi Rantala and Jaana Hintsanen.

Questions and answers

Terra Evolution: Tree of Life supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.