
- BGG rating
- 8.8
The Age of Eagles: Napoleon vs. Europe 1813-14
- 2–8 players
- 180–240 min
- Complexity 3.0/5
- 2009

2005
Rules assistance for The Age of Eagles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
The Age of Eagles is a board game released in 2005 for 2–8 players, 180–240 minutes per game, and ages 12 and up. It was designed by Wilbur E. Gray and its main mechanics are Dice Rolling, Simulation, and Events.
Age of Eagles (1st Edition) or Napoleonic Fire & Fury, is no longer commercially published. It has been replaced by Age of Eagles II (aka 2d Edition). Nevertheless, the First and Second Editions share the same core rules and specifics. Units are infantry and cavalry brigades, as well as artillery batteries of between 6 and 12 guns. Each infantry stand represents 360-foot soldiers while each cavalry stand represents 180 mounted troopers. Ground scale is 120 yards to each inch, while all game turns represent 30 minutes of actual time. This is a “Big Battle” game where you will command multiple divisions, not battalions. This makes engagements of over 150,000 combatants a playable reality. Unit and leader data charts, black undercoat painting technique and more are all presented in a clear and well-organized format designed to appeal to Grognard and conscript alike. Both the Napoleonic and French Revolutionary periods are supported. • Fully developed from the original Fire & Fury ACW rules with clarifications and updates to produce a completely new stand-alone product. • Irregulars, skirmishers, massed artillery, national doctrine, while unique Initiative and Reserve Movement phases replicate Army level C2. • The rules are black and white with full color outside covers, 96 pages long in addition to a two-page tables and charts sheet. The actual rules comprise 55 pages. • Graphics, tables and charts by original Fire & Fury author Richard Hasenauer, based on his original artwork used in ACW Fire & Fury and other publications. • Basing system inspired by Napoleon's Battle, so most players will not have to rebase. • Includes three scenarios – Austerlitz (1805), Dresden (1813) and Quatre Bras (1815). • Original, spiral bound hardcopy price $ 30.00 US. - description provided by publisher
The Age of Eagles supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Age of Eagles is 180–240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Age of Eagles for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Age of Eagles has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Age of Eagles belongs to these categories: Wargame, Napoleonic, and Miniatures. Its main mechanics are Dice Rolling, Simulation, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Age of Eagles are: Wilbur E. Gray. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Age of Eagles as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.