The Army of the Heartland: The Army of Tennessee's Campaigns, 1861-1863
BGG rank
BGG #13,438
BGG rating
7.2

The Army of the Heartland: The Army of Tennessee's Campaigns, 1861-1863

1996

Rules assistance for The Army of the Heartland: The Army of Tennessee's Campaigns, 1861-1863

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 3.7/5

For 2 players

Rules assistant for The Army of the Heartland: The Army of Tennessee's Campaigns, 1861-1863

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Answers come from the official rulebook, with the page to check.

The Army of the Heartland: The Army of Tennessee's Campaigns, 1861-1863 is a board game released in 1996 for 2 players and ages 12 and up. It was designed by John Prados and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

From the back of the game box: The Army of the Heartland is a strategic-operational simulation of the rebel Army of Tennessee's campaigns during the Civil War. Created by award-winning designer John Prados, and using the same scale and game system as his earlier Campaigns of Robert E. Lee, this game focuses on the critical, but largely ignored actions in Kentucky, Tennessee and northern Georgia between 1861 and 1863. The game includes 560 die-cut counters and two stunning maps depicting the 'heartland.' You also get two army display sheets, a 32 page rulebook with 8 pages of charts and tables and 9 scenarios covering the major engagements. A campaign game scenario covering the whole crucial year of 1863 is also included to allow players to explore the options available to both sides." Game Scale Units: Divisions, brigades and regiments Ground: One hex = roughly 5 1/4 miles Time: One turn = 5 days (in Winter, 10 days) Contents 560 Die-Cut Counters Two 34 inch by 22 inch Game Maps Rulebook with Scenarios, Historical Analysis, plus Charts and Tables Two Army Organization Displays Nine scenarios plus an 1863 Campaign scenario Two Dice Over 90 Leaders, each individually rated for his Initiative, Administrative, and Tactical Abilities

Designers

Publishers

  • Clash of Arms Games

Questions and answers

The Army of the Heartland: The Army of Tennessee's Campaigns, 1861-1863 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.