
- BGG rating
- 8.8
Primer: The Gamer's Source for Battles from the Age of Reason
- 2–6 players
- 120 min
- Complexity 4.0/5
- 2013

2012
Rules assistance for The Battle of Fontenoy: 11 May, 1745
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
The Battle of Fontenoy: 11 May, 1745 is a board game released in 2012 for 1–2 players and 30–360 minutes per game. It was designed by Paul Dangel and Mathew Hinkle and its main mechanics are Dice Rolling, Hexagon Grid, and Line of Sight.
Fontenoy brings the highly successful Battles from the Age of Reason series to the War of Austrian Succession, with several nationalities not yet seen in the series: French, Dutch, Hanoverians and English on the Continent. Fontenoy is a tight test between the greatest captain of the war - Maurice de Saxe, commanding French forces behind defensive works against the inexperienced Duke of Cumberland commanding a mixed group of Allied troops. Aside from the classic, historical battle in which the Allies try to breach the French defenses, variants will allow players to explore options which allow the Allies to outflank the French, add more forces to both sides, and even take away the French defenses for a straight-up contest on the plains of Flanders. Fontenoy retains all of the aspects of the previous games of the series set in the Seven Years War. The scale is 100 yards per hex and 20 minute game turns, with infantry battalions, cavalry regiments, and artillery batteries at the scale of 1 strength point equals 100 foot soldiers, 50 horsemen, or 2 cannon. Also included is the Battle of Melle, 9 July, 1745. This is a complete battle with a small number of counters per side, played out on a half size map. Melle is a rare meeting engagement and is a swirling, chaotic battle as each side seeks to obtain their objectives before night falls. Melle is a quick game, ideal for BAR beginners or for those who want to play out a full battle in one sitting. Components: 3rd Edition Standard Series Rules booklet; Special Rules, Scenarios and Historical Commentary booklet (48 pages); two 22" x 34" full color, period-style maps (Fontenoy); one 11" x 34" full color, period-style map (Melle); 840 1/2" Counters, both full color and black & white; two countersheets, 560 Fontenoy & Melle counters two half countersheets, 280 3rd edition series markers Cardstock charts & tables; Two 10-sided dice. (from the Clash of Arms May 2008 Works In Progress flyer and user's description) Microbadge:
The Battle of Fontenoy: 11 May, 1745 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Battle of Fontenoy: 11 May, 1745 is 30–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The Battle of Fontenoy: 11 May, 1745 has a complexity rating of 4.2 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Battle of Fontenoy: 11 May, 1745 belongs to these categories: Wargame and Age of Reason. Its main mechanics are Dice Rolling, Hexagon Grid, and Line of Sight. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Battle of Fontenoy: 11 May, 1745 are: Paul Dangel and Mathew Hinkle. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Battle of Fontenoy: 11 May, 1745 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.