
- BGG rank
- BGG #12,015
- BGG rating
- 7.7
Brandywine & Germantown
- 2–4 players
- 360 min
- Complexity 4.2/5
- 2000

2008
Rules assistance for The Battle of Monmouth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Battle of Monmouth is a board game released in 2008 for 2 players, 240–1200 minutes per game, and ages 8 and up. It was designed by Richard Kane and its main mechanics are Hexagon Grid.
The Battle of Monmouth, volume VI in the acclaimed Battles from the Age of Reason series, the game is explore the battlefields of the American Revolution. The Battle of Monmouth explores the fateful events of June 28, 1778 when the Continental Army led by George Washington attacked Sir Henry Clinton's British and Hessian column as it withdrew from Philadelphia and retreated across New Jersey to New York...an event that signaled the tide had turned in the war. Four scenarios explore this dramatic situation: Lee's Repulse; Washington's Stand; The Battle of Monmouth Courthouse (the entire engagement); and The General Engagement - a "what if" exploration of a possible second day of battle. Components: 2nd Edition Standard Series Rules booklet; Exclusive Rules booklet containing Special Rules, Scenarios and Historical Commentary (32 pages); Two 22" x 34" full color, period-style maps; Over 400 counters, both full color and black & white; American and British Unit Rosters; Card stock charts & tables; Two 10-sided dice.
The Battle of Monmouth supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for The Battle of Monmouth is 240–1200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Battle of Monmouth for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Battle of Monmouth has a complexity rating of 3.9 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Battle of Monmouth belongs to these categories: Wargame, Age of Reason, and American Revolutionary War. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Battle of Monmouth are: Richard Kane. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Battle of Monmouth as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.