
- BGG rank
- BGG #27,871
- BGG rating
- 5.4
Winceby
- 2 players
- 120 min
- Complexity 2.5/5
- 1995

1992
Rules assistance for The Black Prince
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Black Prince is a board game released in 1992 for 1–2 players, 30–180 minutes per game, and ages 12 and up. It was designed by Robert G. Markham and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
THE BLACK PRINCE features four battles from the Hundred Years War (Crecy, Poitiers, Navarette and Verneuil). Three of these battles include Edward, Prince of Wales, otherwise known as the “Black Prince.” These battles, Crecy, Poitiers, and Navarette are coupled with the later battle, Verneull, the “Second Agincourt,” to present four of the most important battles of the war. Each battle was not only a clash of arms but also a clash of military systems and weapons. The English longbow would be pitted against the French lance, with the crown of France in the balance. THE BLACK PRINCE game system, designed by Rob Markham, is medium complexity and features rules on the longbow, heavy cavalry charges, commands and command control, ammunition, and demoralization. The system is quick to learn and quick to play, with games taking between 1/2 and 3 hours to play.
The Black Prince supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Black Prince is 30–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Black Prince for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Black Prince has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Black Prince belongs to these categories: Wargame and Medieval. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Black Prince are: Robert G. Markham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Black Prince as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.