
- BGG rank
- BGG #27,871
- BGG rating
- 5.4
Winceby
- 2 players
- 120 min
- Complexity 2.5/5
- 1995

1994
Rules assistance for The Battle of the Alma
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Battle of the Alma is a board game released in 1994 for 1–2 players, 120 minutes per game, and ages 12 and up. It was designed by Robert G. Markham and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.
1854. Three scenarios for the French (and Turkish) attack, the British attack, and the Alma Campaign. Two 34" x 22" maps. 300 double-sided die-cut counters. 75 yards per hex, 100 men per strength point. "The chief focus of the game is leadership, with each leader having a Command Rating, a Command Span, and a Combat Bonus Rating." Morale, facing, and formation built into the counters.
The Battle of the Alma supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Battle of the Alma is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Battle of the Alma for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Battle of the Alma has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Battle of the Alma belongs to these categories: Wargame and Post-Napoleonic. Its main mechanics are Dice Rolling, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Battle of the Alma are: Robert G. Markham. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Battle of the Alma as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.