
- BGG rank
- BGG #25,780
- BGG rating
- 5.5
Der Weg nach Drakonia
- 2–6 players
- 90 min
- Complexity 2.3/5
- 2005

2007
Rules assistance for The Circle
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Circle is a board game released in 2007 for 2–6 players, 90 minutes per game, and ages 12 and up. It was designed by Folker Jung and its main mechanics are Variable Player Powers.
1889, the Victorian Age, an age of change. The most advanced nations are fighting for total economic control. It is the perfect breeding ground for a secret society more dangerous than the Yakuza, more mysterious than the Illuminati -- "The Circle". 2 - 6 players each control one secret agency trying to protect humanity against the Circle's ultimate goal: complete Global domination. Each round, players hire spies to uncover the Circle's secrets, infiltrate its ranks, and capture its members. Sometimes the players must cooperate to reach their goals, but often they are competing against each other. At the end of the game if you have placed the most spies within the Circle's ranks, you will be able to destroy the secret society and win the game. But be careful: the Circle could defeat all of the players. This box contains 121 Game Pieces in different colors, 60 Spy Cards, 1 Time Wheel, 6 Secret Agency markers, 1 Victory Point table, 1 Starting Player dial, 1 plastic rivet and 1 multilingual (German and English) rulebook.
The Circle supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Circle is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Circle for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Circle has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The Circle belongs to these categories: Spies / Secret Agents. Its main mechanics are Variable Player Powers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Circle are: Folker Jung. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Circle as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.