The Fall of Kingdoms: Call of the Divine
BGG rating
8.2

Expansion for The Fall of Kingdoms

The Fall of Kingdoms: Call of the Divine

2024

Rules assistance for The Fall of Kingdoms: Call of the Divine

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–7 players
  • 20–40 min
  • 14+

Rules assistant for The Fall of Kingdoms: Call of the Divine

What would you like to know?

Answers come from the official rulebook, with the page to check.

The Fall of Kingdoms: Call of the Divine is an expansion for The Fall of Kingdoms released in 2024 for 2–7 players, 20–40 minutes per game, and ages 14 and up. It was designed by Zachary Chu and its main mechanics are Player Elimination, Income, and Deduction.

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About the game

The Call of the Divine Expansion introduces a simple yet massively fun new mechanic to the base game. With this expansion, players can call upon the Divine Cards in two scenarios: when under attack, or during their turn. Each player may invoke the Divine up to three times per game, and it does NOT count as an action. Upon calling, the player rolls a die to determine if the Divine responds. If successful, the player can choose from one of three piles of Divine Cards: Protection, Boost, or Wild. The effect of the chosen Divine Card takes immediate effect - for better or worse. —description from the designer

Questions and answers

The Fall of Kingdoms: Call of the Divine supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.