
- BGG rank
- BGG #9,550
- BGG rating
- 7.9
Syncanite Foundation
- 2–4 players
- 60–180 min
- Complexity 3.7/5
- 2025

Rules assistance for The Fall of Kingdoms: Call of the Divine
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
The Fall of Kingdoms: Call of the Divine is an expansion for The Fall of Kingdoms released in 2024 for 2–7 players, 20–40 minutes per game, and ages 14 and up. It was designed by Zachary Chu and its main mechanics are Player Elimination, Income, and Deduction.
The Call of the Divine Expansion introduces a simple yet massively fun new mechanic to the base game. With this expansion, players can call upon the Divine Cards in two scenarios: when under attack, or during their turn. Each player may invoke the Divine up to three times per game, and it does NOT count as an action. Upon calling, the player rolls a die to determine if the Divine responds. If successful, the player can choose from one of three piles of Divine Cards: Protection, Boost, or Wild. The effect of the chosen Divine Card takes immediate effect - for better or worse. —description from the designer
The Fall of Kingdoms: Call of the Divine supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for The Fall of Kingdoms: Call of the Divine is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists The Fall of Kingdoms: Call of the Divine for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The Fall of Kingdoms: Call of the Divine belongs to these categories: Fantasy, Party Game, and Deduction. Its main mechanics are Player Elimination, Income, and Deduction. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of The Fall of Kingdoms: Call of the Divine are: Zachary Chu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists The Fall of Kingdoms: Call of the Divine as an expansion for The Fall of Kingdoms. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need The Fall of Kingdoms to use it. Check that your edition of The Fall of Kingdoms is compatible, as some expansions were revised between editions.